OpenGL vs DirectX10
Just ran across this, albeit a couple months old, but thought it was interesting nonetheless as it looks like they’ve used old pictures of Crysis when it is running DX9 mode and labeling them DX10, heh. I personally would like to see OpenGL development start picking up. DirectX is more than just 3D rendering and API’s are more about the usability and speed of development than they are about the end result. The images in the link above are pre-rendered, it’d be nice to see them in actual game play.
All in all, OpenGL and DirectX really aren’t all that different once you get past the API level.


